Among the many timewasters, er, games, available for the iPhone and iPod Touch is a freebie called Touch Pets Dogs.
You pick out the kind of dog you want, name it and take it home. Petting the pooch garners you points, as does grooming, feeding, training and exercising.
Though, unlike in real life, you seldom see "Petting at 100%" rise above your dog. Dogs can't ever get enough petting.
The dog will tell you when it wants to go out, and then relieve itself in a nice little swirl of dog doo. You then have to get a baggie and clean up after the dog.
It will also have little thought balloons that give you hints as to what the dog requires.
There are a limited number of toys to play with at the beginning. You can "purchase" others, as well as clothing and treats, with the points you collect.
While the game itself is free (you can also get a free version that has 18 more feeding bowls), you can purchase — up to $29.99 — other versions with more food.
The problem with the food is, the dogs need constant feeding (don't get me started on the amount of shampooing a digital dog seems to require) and the food bowl can stay empty for a while, especially if you purchase another dog and that one can't seem to pay attention when the food bowl is put down.
Don't get me started.
If you enjoy Sims-like games where the creatures change over time, then a pets person might like Touch Pets Dogs.
Personally, I get bored quickly with games like this.
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